An important part of the character design process is the creation of a maquette - a small, 3-dimensional study of a larger character. Until recently, maquettes have generally been sculpted in clay, but it's becoming more and more common to see digital maquettes created in 3D programs such as Zbrush.
This is Gerty - a maquette I did for my traditional animation class my freshman year at Ringling. She's made from Super Sculpy and miscellaneous other materials.
I haven't had the chance to do any digital maquettes yet, but I hope an opportunity will eventually present itself, as I really enjoy the 3D modeling process.
Copyright © 2009 Matthew J Killian All Rights Reserved
All images and content in this post are protected
Showing posts with label Maquette. Show all posts
Showing posts with label Maquette. Show all posts
Friday, August 22, 2008
Subscribe to:
Posts (Atom)